Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Sunday, July 19, 2015

Black Dragon Viewer - Update "Maintenance Update"

Update time!

This update contains a bunch of fixes, both from me and LL, it does sadly not contain the new RLVa changes yet as i totally wasn't in mood to merge then and manually go through my Viewer and fix all things again, i'm a lazy bastard i know, that's why this update took so long.

The 2 most important changes in this update are the addition of the missing join group button for Project Notice and the official version of mesh selection. That's right MESH SELECTION. It adds official mesh selection (that looks exactly like that i already had from Kitty Barnett. She even got credit for it) but contains one important fix for one of 2 problems. Right clicking a mesh has rarely worked because the meshes surfaces did not update for the right click raycast, that means even if you right clicked on a mesh, the chances that you just shot your right click into the void or an object behind what you actually wanted to right click was really damn high, this will be no more. The remaining problem (very similar) that you alt-cam zoom through rigged meshes is not fixed yet tho but will hopefully be either by LL or by Kitty or by myself. (Shouldn't be too hard now that we know a solution)

Other than that, low level fixes everywhere, stuff you will most likely not even notice.


Added: Missing update menu entry to viewer main menu.
Fixed: Save/Load Camera not working anymore.
Fixed: Copy object UUID not working anymore.
Fixed: Teleport back/forth toolbar buttons not working anymore.
Fixed: Update button in About Viewer not visible.
Fixed: Notification floater is hard to close.
Fixed: Warning about missing RenderHighlightFadeTime Debug.
Fixed: Warning about missing and unused AvailableMemory Debug.
Fixed: Voice morphings not being selectable because the menu was missing.
Fixed: Compiling after removing some double RLVa code.
Fixed: Warnings about a search filter called "fbc_filter_input".
Fixed: Warning about gear_btn_panel being of the wrong widget type.
Fixed: Warning about role description being of the wrong widget type.
Fixed: Warning about a missing For Sale icon.
Removed: Double RLVa code in viewer menu.
Removed: Cleaned up lens flare shader.
Merged with Project Notice
Merged with Maintenance
MAINT-5015 (Nearby objects often load at wrong LOD at login or after intra-region teleports)
MAINT-5019: Buildfix - added a tests for emails, improved handling of URLs starting with www.
MAINT-5174 Add Check for Updates feature to Help menu
MAINT-5347 FIXED Set Landmark title field as the name of the region with coordinates, if the name of parcel is blank.
MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or selected
MAINT-5369 FIXED Unable to accept group invite using Notification floater
MAINT-5380 FIXED Links are not clickable in group notices
MAINT-5389 FIXED Windows viewer starts automatically during silent install
MAINT-5390 FIXED physical objects that roll off region go to trash without notification
MAINT-5396 FIXED Group notice timestamps are no longer GMT
MAINT-5401 FIXED Automatic updates setting is confusing
MAINT-5416 FIXED cannot right-click a rigged mesh that's worn

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