Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Friday, August 30, 2019

Black Dragon 64x - Update 3.6.0 "Baking Dragon"

The unexpected expected update.

I didn't expect to get back to working on the Viewer this quick... but if you know me you know that i can't sit still for too long. So before long i downloaded my repository and said fuck it i'm gonna make this update on my windows drive real quick... 

Oh well here we are. Bakes-on-Mesh update. Wohooo!

Aside from Bakes-on-Mesh not much stuff has been changed, i only just worked on this update a couple hours the past few days. Mostly working out the "everything-is-not-loading" issue.


There are some changes that you might find good, such as more optimizations to the selection outlines, they should be a tiny teeny mini bit faster now (probably).

Outside of that there were a few setting changes, a few defaults have been changed, projectors have been disabled (because they eat FPS just for being on... i'm investigating), FXAA has been enabled (why the hell is this even default off?), SSAO and shadow distance settings have been tweaked and SSAO has gotten twice as much smooth iterations now, SSAO should be a lot smoother now but will also behave a bit differently.

I sure hope i got all the bad crashing issues... but we'll see. As always report issues.

By Spiritus
By Kissmebaby Allen
By Ella

Sunday, August 18, 2019


Just making a quick note here that there won't be any update the coming days. I just recently lost one of my two harddrives (and i fear the other one might die soon as well) which contained pretty much everything (my games, videos, screenshots and the viewer source code and compiles). Before i can start setting up everything again i'll have to get a new harddrive the coming days. I hope to get some more bugreports by then, currently there aren't many of them (that's good isnt it?)

Friday, August 2, 2019

Black Dragon 64x - Update 3.5.3 "Searching Dragon"

Smol bugfix update it is!

This update mainly just gets rid of a few things people reported so nothing fancy... but necessary you know.

Picks in profiles should now be openable via the menu as well as from within the webprofile (for whatever reason you would want to do that), same goes for classifieds.

The profile will now ask you whether you want to save changes done to a profile whenever you've touched anything, this obseletes the OK/Cancel buttons and should still allow the user to save or cancel out of changes.

Windlights should no longer reset when you open the sky/water editor, change a preset and then open the "About Land" window... this one also changed the way presets are applied from within the editors, they now work exactly like the Environment Editor window, meaning they can support the windlight transitions as well (its force disabled right now tho to keep the old behavior)

Another issue with tiny quad avatar heads being turned around has been fixed, this was hopefully the last one.

A reported issue with Depth of Field not working past West and South SIM borders has been fixed, note however that it still doesn't work in mouselook... mouselook needs this fix in order to prevent it from randomly blurring for no reason, the downside is that it will not work past West and South SIM borders.

And the rest is just internal cleanup, optimizations and fixes, nothing of interest for the user.

By Ella

By Foxtrot_Actual
By 털덩이
By (Þór) Thor For Alföðr