Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Sunday, June 29, 2014


As promised, if there's anything major broken i will push a fix in between before working on 2.4. So i guess work on 2.4 will probably start in about a week or so if nothing (again) breaks horribly.

The changelogs were available for a few days already so those of you looking at them might already know whats coming, it's mainly bug fixing especially some really major ones like a GPU not being recognized, some more shader compilation bug fixing on older GPU's with older OpenGL, fixed derender and proper flycam controls which are not FPS dependent anymore.

I'm also working on an AO (not clientside one) that utilizes all the new things from Serverside AO + more while keeping maximum speed, reliability and a low memory footprint, for those of you interested, just IM me and i'll give you the latest available test version. I hope to put it on the Marketplace soon and add an updating possibility.


Tuesday, June 17, 2014

Update (A)

Probably the last update for some time if nothing goes boom in a foreseeable future. (I don't stop, stop asking why.)

You can read the changelog by clicking on the Changelog link on the right ->

Same goes for the download, just click the Download Black Dragon link on the right ->

DO READ THOSE CHANGELOGS! Read them, learn them, forward, backwards, diagonal and mirrored, you have to be able to read them out of your mind while hanging upside down, blindfolded in a room full of annoying and distracting noises and being tickled by Google's scientist apes. It saves you stupid questions about the existence of certain (definitely-not) navigation bar related features.


Monday, June 9, 2014


Big update time guys.

This includes a lot of fixes a huge bunch of additions of old and new features and a little new rendering thing.

As usual i need a lot more feedback like with the previous version. Some things are still WIP if not all but they advanced a lot as you may notice. This update also includes the recently released "Interesting Project" from Linden Labs so expect bugs and a really laggy direct avatar camera movement (sadly :/, i hope they fix that).

You can find the Changelog here or on the right side of this blog in the 'Link' section.

I'm sorry that it took a bit longer, sudden tiredness and some last minute tests to make sure the Viewer runs did their job at postponing this a bit.

More detailed info will be coming soon in extra posts, until then i will leave it open to you to explore all the new things.



Friday, June 6, 2014

It's nearly update time.

Now is your chance! Tell me all suggestions, bugs and other things on your mind you want to see fixed for the next update, i compiled a list of ALL already done changes in my new 'Changelog" tab (on the right side of this website), please go there, read it, read it ALL (just the pack of course) and tell me anything you found broken that isn't listed there. All my changes are green, yellow, purple, red and blue and all Linden changes are pink and separated into a second, huge changes pack below my changes.