sorry for beeing so extremly quiet....i know that doesnt fit to me
UPDATE! Beta 5A is online grab it if you grabbed just 5 it will fix ruthness and non changing shape , again thanks to Kitty!
DOWNLOAD
NOTE: PLEASE LISTEN TO ME , ONLY ONE TIME! - RESET ALL YOUR SETTINGS OR YOU MIGHT GET RRRREAAAL EVIL PROBLEMS WITH RLV , REZZING ETC
C:\Users\Username\AppData\Roaming\Nirans Viewer and delete the user_settings folder!
make sure to do a backup!
NOTE: PLEASE LISTEN TO ME , ONLY ONE TIME! - RESET ALL YOUR SETTINGS OR YOU MIGHT GET RRRREAAAL EVIL PROBLEMS WITH RLV , REZZING ETC
C:\Users\Username\AppData\Roaming\Nirans Viewer and delete the user_settings folder!
make sure to do a backup!
this Test Build comes again with a HUUUUGE amount of changes , so lets start
the most notable thing is probably the new IM Control Panel i made , i completly redid it aswell as the Conversations Floater to fit this new Control Panel and cuz i was happy and people want customisation i also added the abbility to switch between vertical (new default) and horizontal tabs
then we have the big task to implement RLVa ,... i´ll say it simple: Its done and functional! :O it took me extremly stressing 10 minutes to implement it and fix it the merge errors , a really REEEEALLY HUGE thanks to Kitty Barnett who was so nice to give me a completly done patch file for the whole RLVa , which saves me from checking all 1000+ files manually and merging all lines
*aplauds to Kitty*
Thank you so much!
please have a laugh with me Kitty, at this pic i made with RLVa Game items!
i mean , isnt that a reason to go totally high and drunken? |
back to Customisation , i added the abbility to customise the Topbar even more! you can now enable/disable all 4 Topbar texture layers , layer by layer... for if you want a more transparent topbar or a completly transparent one!
theres also the possibility to disable the top toolbar to give floaters the space up there back , so they can be moved to the topbar (see first pic)
the UI has had some maintenance too , i aligned and eye-candy´d some sidebar floaters to make them look more readable , less space missusing and look better in overall
(left is new / right is old)
also a really ninja-like bug sneaked into my Viewer (which came from my new Topbar layout) which i fixed aswell , the X Y and Z Coordinates at the top screen part were hidden behind the Topbar itself making it nearly impossible to read them , no i assasinated this ninja
for gods sake ...and the failure of Local Bitmaps 2.0 i implemented the Local Bitmap Browser like Firestorm has it until Local Bitmaps 2.0 works again!
Next section is the render pipeline , Runatai has made some fixes which all have been included , as example the bug that caused this to look wrong
heres a comparison of old / new
old |
new |
new |
old |
for those that want to read the whole changelog here it is:
STORM-1685 Wrong named control in floater_world_map.xml
STORM-1679 Avatar Draw Weight number is always red
STORM-1663: allow wider range of pitch, make range the same for sitting and otherwise
EXP-1555 FIX -- Double-click is inconsistent between inventory and Received Items
EXP-1548 FIX -- Clicking show on inventory offer does not open inventory (or received items panel)
EXP-1547 FIX -- drag/drop inventory to agent - delivers to Objects, not Received items.
EXP-1539 FIXED (Viewer crash when clicking twice on slapp link secondlife:///app/classified/create)
EXP-1537 FIXED (Selecting More Info from Classified section in Search floater launches People panel with inactive Edit button and access to OLD profile window)
EXP-1482 FIX LLInitParam::Parser spam in secondlife.log file when entering a search term in location bar launching the search window
EXP-1459 FIX Places panel shown on logni when destination selected from login page
SH-2713 FIX -- modified code to call LLPipeline::refreshCachedSettings only when settings that could affect it are modified.
SH-2712 FIX -- added caching to isFullyLoaded
SH-2710 FIX -- Removed calls to getChild happening every frame and during idle calls.
SH-2708 Fix for broken shadows on alpha objects
SH-2700 Fix for random black textures due to texture index out of bounds.
SH-2699 Potential fix for occlusion culling being overly aggressive on 9800 GT
SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi attachments.
SH-2681 Fix for shader compiler error on GLSL 1.30 and later
SH-2675 Fix for shadow appearing on terrain at midday when terrain is totally flat and there are no prims visible
SH-2670 Fix for terrain being wrong detail.
SH-2666 Fix for pixel doubling failsafe on out out of memory.
SH-2652 Fix for linux compile error
SH-2650 Fix for avatar eyeballs protruding from lower eyelids
SH-2621 FIX
SH-2591 WIP -- fix for UI disappearing, introduces some artifacts in rotation ring, committing to debug elsewhere
SH-2563 FIX -- Added diffuse map to the avatar rigid pass to properly set up the eyeball texture for Mac OS Lion
SH-2559 Remove fast timer (could be responsible for some crashes).
SH-2449 Preserve texture scaling when animating textures when "size x" and "size y" parameters to llSetTextureAnim are zero.
SH-2240 Make alpha mask cutoff even less aggressive (fix for eyes on Curious Ringtail avatar)
SH-2240 Make alpha mask cutoff a little less aggressive (err on the side of not creating an alpha mask)
SH-1865 FIX -- removed some old non-deferred rendering code that was preventing AA from working when GL_ARB_texture_multisample is unsupported
SH-1620 FIX
SH-1619 FIX
SH-1618 FIX
Simpler and more symmetric interpolation/ease-in for DoF focus shifts.
more general SSAO for personal use with 20 samples instead of 8 plus some minor tweakage
use different distance weighting, probably more correct, removes an unintuitive artifact.
Changed default settings for new SSAO , enabled much higher Values in graphics panel
fixed Max Avatars visible option in graphics panel
Removed unused code from alpha fragment shaders to fix some mac rendering glitches with non-fullbright alpha objects.
"Show" button from p2p transfer now opens inventory window and inbox panel, setting focus to the item
Removed Media Browser , replaced by the Web Content Floater now
Greatly reduced the number of memcpy operations done on the media plug-in message output pipe
Add "Use Region Settings" to World->Sun menu
added RLVa 1.4.4
added Optional tab alignment option to IM Settings
added Local Bitmap Browser
made a new IM Control Panel to better fit the new IM Convo Floater layout
Sending Group Notices function in Nirans Viewer 3.2.3 (8) Nov 10 2011 07:45:52 (Nirans Viewer) does not work.
ReplyDeletemight be because you are using an old version , this one is 3.2.5 , it also works for me the send button is just a bit ocluded , will fix that in Beta 5C or Release whatever comes first
ReplyDeletecorrection , totally minor bug , fixable my resizing the group window a bit , will be fixed later anyway
ReplyDeleteThis morning I uploaded a sculpt map and it came in grayscale.
ReplyDeleteAlso a request here for temp uploads of images.
Love the SSAO, its got a kind of 'bloom' effect that I've only seen in reg 3D games.
Amethyst Gears
Thank you !
ReplyDeleteHello im having a bit of diffcultty downloading your veiwer its wrote in German and i pretty much google translated everything but even after all of that the application still did not open help please and thank you
ReplyDelete