Disclaimer

Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Wednesday, December 3, 2014

Black Dragon Update 2.4.1.4 "Bugfix Update #4"

Hello i am Niran. I am the bug-squasher. Today we will squash bugs.

Shall we start?

Pew. Pew. Pew.


Will you ever stop doing these annoying multi-weekly updates? - Some annoyed guy.
Answer: No. ~ ♥ Niran.




Changelog:


2.4.1.4



Added: Long lost Video Memory option back to 'Display' preferences.
Changed: Middle and Right Segemented Button textures to match the Left version.
Changed: Enabled "Show Network Statistics" by default.
Changed: Renamed "Preferences Panel" to "Preferences".
Fixed: Warning in inbox_inventory_panel.
Fixed: 2 warnings in panel_outfits_inventory.
Fixed: Warning in panel_outfit_edit.
Fixed: Warning in panel_cof_wearables.
Fixed: Warning in floater_ui_preview.
Fixed: Warning in floater_script.
Fixed: Preview Animation floater being all crunched and weirdly aligned.
Removed: Defunct "Show L$ Balance in Statusbar" option.
Removed: Long defunct "Show Song name/artist of media stream" option.
Removed: Obselete "Set Default Upload Permissions" option and added "Set Default Permissions" floater.
Removed: "Set Default Upload Permissions" from Inventory upload menu.

Tuesday, December 2, 2014

Black Dragon Update 2.4.1.3 "Bugfix Update #3"

Another round of bugfixes, a lot more this time.

It brings back the old VS2012 theme for the script editor, fixes some alignment inconsistencies in several places, frees up loads of GPU memory, fixes the broken top toolbar button layout and changes some things here n there.

Fixed backgrounds and a proper "Land for Sale" navigation bar icon as well as fixed notecard readability and a better background for editing coordinates at the top of the screen included :)




Changelog:


2.4.1.3


Changed: Script colors back to Nirans Viewer's VS2012 preset.
Changed: Set old Voice, Chat, People, Places, Landmarks, Appearance, Inventory top toolbar preset.
Fixed: 2 warnings in floater_im_container.
Fixed: warning in floater_tools.
Fixed: 20 warnings in menu_viewer.
Fixed: warning in panel_group_general.
Fixed: 2 warnings in panel_login.
Fixed: 4 warnings in panel_machinima.
Fixed: warning in panel_notification.
Fixed: 5 warnings in panel_people and missing backgrounds.
Fixed: warning in sidepanel_inventory.
Fixed: 2 warnings in accordion widget.
Fixed: warning in slider widget.
Fixed: warning in texture picker widget.
Fixed: Group Description is hardly readable.
Fixed: Group Name is hardly readable.
Fixed: Parcel_ForSale_Dark missing in textures.xml.
Fixed: Script default text color is broken.
Fixed: People floater bottom 'chucks' layout inconsistencies.
Fixed: Group panel layout issues and panel backgrounds.
Fixed: Inventory filter editor label is truncated.
Fixed: Notecard preview description label is overlapping with description editor.
Removed: Navbar, spacer and navigation buttons from toolbar pool.
Removed: Member list in Group Info, 'General' tab.
Removed: Many unused, preloaded textures freeing up lots of GPU memory.
Removed: More unused, preloaded textures freeing up more memory.

Friday, November 28, 2014

Black Dragon Update 2.4.1.2 "Bugfix Update #2"

Round 2. Fight.

*Kick-Punch-Kick-Kick-Sweep-Knee-Uppercut-Airpunch-Combo*

FINISH THEM.

*Throws fixes at bugs and makes them pop like firecrackers leaving a huge gory mess*

YOU WIN.

PERFECT.



Changelog:


2.4.1.2


Changed: German translation for 'Features' tab in tools floater.
Changed: Teleport screen to a simple plain layout.
Removed: Topbar container and click region aswell as mini locationbar.
Fixed: Blocked list item labels being truncated.
Fixed: Notecard readability.
Fixed: Block list menu entries not working.

Black Dragon Update 2.4.1.1 "Bugfix Update"

This update fixes some reported and also a few non reported issues. It's just a quickfix for some annoying stuff, nothing fancy.




Changelog


2.4.1.1

Changed: Do not automatically invert the text color when the text is selected, use the default color for now.
Fixed: Volume pulldown and Quick Draw Distance slider using the wrong background texture.
Fixed: Recent being falsely labeled as Groups and Blocked being labeled as Friends.
Fixed: Top right statusbar widgets being unusable.
Fixed: Quick Draw Distance slider popup position being far off.
Fixed: Username string on mini profile being unreadable.

Thursday, November 27, 2014

Black Dragon Update 2.4.1 "PCMASTERRACE Update"

I promised a new skin... here it is.

Behold ... for i shall deliver you the ultimate skin!



It's beautiful i know!

Also... up to date with latest LL Viewer and some very minor fixes.


Changelog:

2.4.1

Added: Some more Steam-skin related textures.
Added: Non commented out godray experiments in Depth of Field shader. Might be usefull someday.
Added: New Steam-inspired skin. Praise lord Gaben. #PCMASTERRACE
Changed: Color tweaks for our new skin.
Changed: Added spaces to group chat name display.
Changed: Removed obselete shadercode.
Changed: Always render the floater shadow no matter if our floater is active or not.
Changed: Draw scrollbar backgrounds like normal textures, fixes scaling issues.
Fixed: Default glow strength inconsistency.
MAINT-3131 Use benchmark to determine GPU class instead of GPU table.

Friday, October 31, 2014

Black Dragon 2.4.0.4 "CDN Update"

CDN. CDN. C. D. N.

Lightning fast rezzing, now also available in your favorite GPU toaster.

Nothing else was changed except the pipelining merge. Your favorite GPU toaster now loads everything even faster so it can start toasting your GPU even sooner!





Wednesday, October 29, 2014

Black Dragon 2.4.0.3 Update

I figured you want that maturity bug fixed since you kept bugging me about it.

There you go folks, should be fixed. 

Oh and it includes some changes to godrays aswell.

Snapshots:









Changelog:


Added: Geenz's spotlight reflection changes.
Fixed: Maturity settings not being applied.
Changed: Experimental changes to Tofu's godrays, they will now cast a faked volumetric sunlight everywhere where light can fall.
Changed: Lowered default Godray resolution to 32. It still looks better than before.
Changed: Shortcut for DoF locking to CTRL + X in hopes that will fix the random clashing with an unknown shortcut.

Monday, October 6, 2014

Black Dragon 2.4.0.2 'Bugfix Update'

Just a little bit of bugfixing, nothing special but necessary to make sure i can go on a little pause for a week or so unless something really bad happens.


Changed: Voice Level Indicator textures.
Changed: avatar_list_items to match the new Voice Indicators.
Changed: Bring our World Map floater onscreen on creation incase it went off screen.
Fixed: Floaters snapping to the right side of the screen when moving them to the left side.
Fixed: Minimap labels following top instead of bottom on resize.


Thursday, October 2, 2014

Black Dragon Update 2.4.0.1 'Feedback Update'

After collecting some feedback from several posts, blogs and other sources i could find i was able to identify some problems and change or fix them.

So here's a list of what has been changed:

Added: Coordinate display to minimap.
Added: SIM Name display to minimap.
Added: Debug to toggle between local SIM coordinates or entire SL world coordinates.
Added: Alternative variation of the button texture for dropdowns fixing the missing 1 pixel space.
Changed: Renamed Grids to Main Grid (Agni) and Beta Grid (Aditi).
Changed: Use White_02 color for Scroll list backgrounds.
Changed: Draw black backgrounds for N S E W displays to make them always visible.
Changed: Overhauled World Map floater layout.
· Changed: Moved controls to the bottom.
· Added: Button to slide out legend.
Changed: Login Panel layout slightly to match the new button texture and server name changes.
Fixed: Inventory Filter floater has no background.
Fixed: Notification System Tray button vanishing on lower resolutions causing all sorts of problems.







The update will soon be available, so keep an eye out and keep the feedback coming.

If you wonder what i call proper feedback -> EchtVirtuell or Modemworld , posting it on your unknown blog somewhere in the internet doesn't help you and especially not me. If you got anything to say, do so either in my SLU post, Forum or here on my Blog or at least link me your Blog when you write something there or IM me inworld -> NiranV Dean.

Sunday, September 28, 2014

Black Dragon Update 2.4 Beta

So.

start sarcasm
It is finally happening, many weeks of playing all kinds of games, eating, drinking (ice tea), working on my AO and doing everything else except working on my Viewer finally comes to an end! Many hours have been put into anything else than my Viewer and you will see the difference!
/sarcasm

Let me get this straight, right from the beginning.

THIS.
IS.
A.
BETA.

It's NOT yet done. I just felt that i have held this update back for far too long, i finally want to share what i have been working on the past weeks. You will see a gigantic amount of changes, literally everything (and i shit you not) has been changed, hopefully to the better of course. Many floaters have been re-sized, re-aligned, filled and generally overhauled in functionality and reliability, i chose an uniform layout which i will forcefully squeeze into every floater from now on, you will notice that as soon as you open the first few floaters.

Apart from those crazy interface changes, many small things have been changed and fixed as well, being unable to write /s or /w gestures without the Viewer auto completing it to /shout or /whisper is one of many of those small changes.


__________________________________________
I will need a lot of feedback on pretty much everything everywhere though, all those things i changed look totally fine especially since i know what they do and what i want to do with them in future which somewhat biases my opinion about it. Note though that feedback like "OMG OMG OMG DIS IS SO AWSUM" or "DIS IS UGLY BS CHANGE IT BACK" will totally not help. I chose a direction and i will keep it. I want constructive feedback about how stuff works, not how you want the UI to look like. Short: I want bug reports. Proper ones. Reports like 'im constantly crashing pls fix' will not help either. I will need detailed info on what you did (pressed a button, a tab, opened a certain floater etc) as well as your crash log file. Note that i will most likely NOT fix crash bugs coming from LL that are buried deep into the rendering engine or something similar. All i can do is fix surface stuff, the user interface and most of it's code, keep that in mind.

I will continue working on finishing the rest of the interface as well as fixing bugs, adding new little features and generally polishing every area before i move on to the next big project, tiny tip: Skin.

Snapshots:






There are 2 versions available.
The normal one is the latest one i had before i merged it with Linden's Release and the 'Current' one is the version merged with Linden's Release, expect unfixed problems when using the 'Current' one.


Changelog:

Use the Changelog link on the right sidebar of this blog ->