Disclaimer

This is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my unpaid time i'm putting into this project, i'm not here to cater to every Joe's desires.

Thursday, November 27, 2014

Black Dragon Update 2.4.1 "PCMASTERRACE Update"

I promised a new skin... here it is.

Behold ... for i shall deliver you the ultimate skin!



It's beautiful i know!

Also... up to date with latest LL Viewer and some very minor fixes.


Changelog:

2.4.1

Added: Some more Steam-skin related textures.
Added: Non commented out godray experiments in Depth of Field shader. Might be usefull someday.
Added: New Steam-inspired skin. Praise lord Gaben. #PCMASTERRACE
Changed: Color tweaks for our new skin.
Changed: Added spaces to group chat name display.
Changed: Removed obselete shadercode.
Changed: Always render the floater shadow no matter if our floater is active or not.
Changed: Draw scrollbar backgrounds like normal textures, fixes scaling issues.
Fixed: Default glow strength inconsistency.
MAINT-3131 Use benchmark to determine GPU class instead of GPU table.

6 comments:

  1. Rise and shine, mister Niran, rise and shine...

    ReplyDelete
  2. I noticed the People floater has two tabs named "Group" and the Block list is named "Friends". Also the options to block residents and objects by name don't appear to work.

    ReplyDelete
  3. I never understood why people had such a problem with the old one I liked it better honestly less things on the screen, the way you have it now seems like any other viewer. Would be nice if there was an option to switch between the two

    ReplyDelete
    Replies
    1. About the option for skins...
      It's sad i have to say this... "Options are evil"™

      Reason:
      To quote Modin Solus: "Too many variables, too many variables!"

      Delete