Disclaimer

Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Wednesday, October 3, 2018

Black Dragon 64x - Update 3.3.1 "Animating Dragon"

Ahhh, after some good productive development there's finally another update.



Not only does this update rework the poser a lot, finally adding bone scaling to all bones, it also adds support for collision volumes and attachment bones! Wow. As always, if you find bugs report them to me.


I've also spent some time to add a feature to copy your shape to animesh objects as well as move your selected attachments to the targeted animesh object via the Animation Controls. This will allow you to do things like this:



But be warned though, moving attachments will prime the Viewer for a crash. Make sure you wear everything you want to send over first before attempting this, altering your outfit in any way will cause a crash, a logout might also cause a crash as well... just like a teleport... this is HIGHLY EXPERIMENTAL, use with care.

Besides all this posing nonsense i've also tracked down the cause for the huge performance decrease with avatars around, i think i don't need to mention that i fixed it and framerates should once again be as they were before. Boy this stuff dropped me from 30 to 1-4 FPS...

Reset skeleton has also been fixed, hooray and the Viewer has been once again updated to the very latest code from LL. Have fun.

By Spiritus


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