Disclaimer

This is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my unpaid time i'm putting into this project, i'm not here to cater to every Joe's desires.

Thursday, February 2, 2012

1.21 wooo!

yea about 2 days later and we got 1.21, it mainly features selfmade stuff , tweaks etc , no "real" merges

Time Factor Animation:
Factor your own new and exciting animations with Nirans new Time Factor Animation Feature!(HOT) , and it even works backwards! :O YES play your animations with 10 times speed , and then set them to -1.0 to make them play backwards , or -0.5 for backwards AND slow motion =O awesome! , sadly backwards is only possible via Debug atm because i´ve just noticed it while writing this o.o but will be possible in animation preview in next update i swear! but hey watch this Video!


:O *drools*

User Interface:
People got some updates , as inventory lost its action buttons , so did People Panel , but...wait...it didnt lost them....they were just moved into the bottom button bar! check it out!
also visible on this pic are the new Visual Auto-Mute controls with some indicators for you to get an idea whats ok and what shouldnt be anymore , i´ve also added the ability to disable mouselook grabbing/touching of scripts and objects ...sorry that you couldnt shoot anymore....
keen eyes will spot the new animation preview floater =D

Joystick Flycam:
As requested i´ve set the Joystick flycam controls to Xbox 360 layout like i used it in my Videos , so no long stupid fiddling anymore....

Viewer-Development:
probably the only thing i remember i´ve merged is a fix for a memory leak caused by mesh upload... btw Mesh upload STILL works! i´ve tested it!

Blog:
I´ve added infos on ongoing projects to the right side and also system requirements but be WARNED those are what I RECOMMEND , not LL nor someone else , those sys requirements should run SL in most cases with about 20-50 FPS with Shadows , DoF , FXAA and SSAO on , depending on the scene...


32bit Version:
as requested i´ve added a "32bit" version compiled without LAA , meaning it will plop on 1,25GB mem usage , you will ask where the point is in doing a release that will definetly plop at 1,25GB usage... well like i said it was requested and i just wanna show that it most likely wont change that this Viewer still needs high end and will plop anyway

DOWNLOAD                  DOWNLOAD 
(64bit with LAA)                                      (32bit no LAA)


have fun!
Niran

2 comments:

  1. Thanks Niran great work!
    Only thing I noticed is Livesteam seems to crash the viewer for me every time now. Don't know if it is something I did or it is triggering a bug.

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  2. long ago i had this behavior in every viewer , then i stopped using livestream

    ReplyDelete