Time Factor Animation:
Factor your own new and exciting animations with Nirans new Time Factor Animation Feature!(HOT) , and it even works backwards! :O YES play your animations with 10 times speed , and then set them to -1.0 to make them play backwards , or -0.5 for backwards AND slow motion =O awesome! , sadly backwards is only possible via Debug atm because i´ve just noticed it while writing this o.o but will be possible in animation preview in next update i swear! but hey watch this Video!
People got some updates , as inventory lost its action buttons , so did People Panel , but...wait...it didnt lost them....they were just moved into the bottom button bar! check it out!
also visible on this pic are the new Visual Auto-Mute controls with some indicators for you to get an idea whats ok and what shouldnt be anymore , i´ve also added the ability to disable mouselook grabbing/touching of scripts and objects ...sorry that you couldnt shoot anymore....
As requested i´ve set the Joystick flycam controls to Xbox 360 layout like i used it in my Videos , so no long stupid fiddling anymore....
probably the only thing i remember i´ve merged is a fix for a memory leak caused by mesh upload... btw Mesh upload STILL works! i´ve tested it!
I´ve added infos on ongoing projects to the right side and also system requirements but be WARNED those are what I RECOMMEND , not LL nor someone else , those sys requirements should run SL in most cases with about 20-50 FPS with Shadows , DoF , FXAA and SSAO on , depending on the scene...
as requested i´ve added a "32bit" version compiled without LAA , meaning it will plop on 1,25GB mem usage , you will ask where the point is in doing a release that will definetly plop at 1,25GB usage... well like i said it was requested and i just wanna show that it most likely wont change that this Viewer still needs high end and will plop anyway