Disclaimer

This is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my unpaid time i'm putting into this project, i'm not here to cater to every Joe's desires.

Sunday, October 30, 2011

How about some realistic look you old virtual ham!

Did you ever notice SSAO at all? , do you even KNOW what SSAO is and what it does? SSAO means Screen Space Ambient Occlusion and makes SL look better in many Ways , the most noticable difference is smoothend shadows , the second one is the dark corners thingy according to Wikipedia it can be easily implemented into any Modern Video Game , also according to Wikipedia the first game ever with SSAO was Crysis (which sounds VERY VERY unbelievable) as SL got Deferred and SSAO at a similar time and SL is about 10 Years old (Real, it was officially released 2003 so its normally just 8 Years) , anyway...

http://en.wikipedia.org/wiki/Screen_Space_Ambient_Occlusion

for those who want to read about it,
for people that want to see it in SL , i changed the default settings of SSAO , Glow and DoF again , but this time correctly (i hope so >.<) and SSAO has been changed more than in Build 7

My new SSAO Settings My                                                                      my SSAO Settings Extreme (via Graphics Panel)



Default SSAO                                                                                       No SSAO (Ambient Occlusion off)


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