Disclaimer

This is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my unpaid time i'm putting into this project, i'm not here to cater to every Joe's desires.

Thursday, October 13, 2011

Build 7 Beta 2

Ok here we go with Beta 2 , also this time i´ll hand out a Dave P. Shining fixes Viewer for you to test one of the most recent Render Pipeline Viewers , with lots of changes in Render Pipeline , i ask you to try both and tell me which runs better in general , faster , not stable (i know the answer already)... also try new Video Cards with Shining Fixes and especially try Antialiasing with Deferred Rendering and Depth of Field , leave me a comment , because this will decide if i go directly to 3.1.1 or stay at 2.8.2 base im (still) at with fixes and some changes of higher Versions

Download for Beta 2 or Sourceforge
Download Shining Fixes

Changes include lots of fixes , some for crash , fading Login (will later better used) , also some tweaks to Progressscreen , now it allows clicking the interface during TP / Login , oh and dont let us forget the last letter missing fix when you select bunch of text and copy it :)

Heres the full Changelist of Beta 1/2:

ER-70:  from a sim bug, but object can also crash viewer.
EXP-939 Fade from intro/loading page to world, not to image of last login
EXP-938 Turn off in-world audio until fade from intro/loading page complete
EXP-932 Implement system that fades from login page to (either) intro screen or loading screen instead of using a hard cut
EXP-880 FIX Enable navigation chrome in search floater
STORM-1417: [crashhunters] crash at [0] 
STORM-1311 FIXED Provide more space for parcel description in the Place Profile when coming from search.
STORM-1234 FIXED text editor selection which was skipping the last character in line.
SH-2454 Fix for head attachments not casting shadows when in mouselook mode.
SH-2276 Remove some log spam to alleviate stalls on login.
SH-2276 Update window often during login to avoid windows TDR events
SH-2242 FXAA support instead of unreliable multisample textures
SH-2218 WORK AROUND -- v2.8.x Viewers crash consistently when I actively use other applications
SH-2200 Fix for BSOD on 7800 Go on Vista when setting graphics detail to "High"
SH-1838 Add error handling for allocation of off screen render targets.
Re-enabled Fulscreen
modified Chatbar to autohide when losing focus

here some snaps taken with Shining Fixes at 512m Render Range , 16x AA , Deferred Rendering + Shadows , Depth of Field and default SSAO/Glow Settings during Livestream at 5-10 FPS near Ahern



heres also a pic of the new Statistic floater which a bunch of more stuff and much more precise information

6 comments:

  1. I just tried the developer, and it seemed really quick, rendered well, and was at the point of sorting out my graphics, (I am using an NVIDIA GTS 450 with driver 260.99 installed). Two things happened

    1) I turned on Lighting and Shadows, and the client minimized itself on clicking apply.

    2) I turned on Ambient Occlusion and it crashed.

    I will try it again since there was no error message appeared to tell me what had gone wrong, but was in a quite lag intensive sim and still pushing 30+ FPS.

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  2. This is my system and running 7 Beta 2.

    Nirans Viewer 3.0.6 (7) Oct 11 2011 19:57:30 (Nirans Viewer)
    Release Notes

    You are at 230,099.0, 365,814.0, 68.2 in Lost Beach located at sim2613.agni.lindenlab.com (216.82.4.50:13002)
    Second Life Server 11.10.03.242227
    Release Notes

    CPU: AMD Phenom(tm) II X2 545 Processor (3000.12 MHz)
    Memory: 4096 MB
    OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: GeForce GTS 450/PCI/SSE2

    Windows Graphics Driver Version: 8.17.0012.6099
    OpenGL Version: 4.1.0

    libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
    J2C Decoder Version: S21J Runtime: 2.0.6
    Audio Driver Version: FMOD version 3.750000
    Qt Webkit Version: 4.7.1 (version number hard-coded)
    Voice Server Version: Not Connected
    Built with MSVC version 1600
    Packets Lost: 700/22,534 (3.1%)

    In a heavy load sim:-

    Without Lighting + Shadows on - 60-65FPS
    With Lighting + Shadows on - 40-45FPS
    With minimal shadow and ambient occlusion etc on - 10 - 20FPS

    Since I only use the top settings for pictures it runs fine for me, rezzes and stuff very quickly. Obviously as you can the driver for my graphics is only running up to OpenGL 4.1 not 4.2 as 4.2 seems to just screw everything up.

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  3. well the developer often minimizes when it has to reinitialize, i guess its some sort of Blackscreen prevention system , it ran fine for me with 16x AA and everything on , thats why i want to know if it runs good for others too , it also has very much WIP on this Driver Problem , also an option to toggle new OpenGL Features... which needs new drivers to even start to login , but still crashes drivers at login...sadly so i could only test with old drivers... and it was REALLY fucking fast

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  4. but according to actual informations of users i will remain on Kirstens until the developer runs better for everyone

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  5. I will try it again Niran, I just wanted to give you some feedback. I am using the older drivers as you know, but I'd be willing to test the new drivers and I'm just glad it's a WIP.

    The KV Niran client runs awesome though, very stable and obviously the only issue I am currently suffering is the OpenGL which is of course WIP.

    Please keep up the good work :) I must say that I would switch back to KV if it returns in the future, but I guess you know this already :)

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  6. i know , i will probably stop when this happens

    ReplyDelete