User Interface:
I was bored and needed something to do because i wanted to do a new release but somehow...there wasnt enough to show... so i made myself some work and replaced the draw distance slider in the navigation bar with a icon, hover your mouse over it and you will be able to set your draw distance there, in the same move i also removed all options of it, that means you cannot hide this icon, its always there and you wont need to hide it anyway...its small
I also added an avatar count to the world map SIM names, which will also take you into account.
There were some other changes like a fix that made RenderResolutionDivisor stay over logins, which means that if you had Preferences open and logged out, next time you log in everything was still blurry, apart from that i fixed that bold,italic and underlined texts were SLURLs leading nowhere.
I cleaned up some files and removed some unnecessary and none-working functions like the Navbar Layer 2,3 and 4 and removed some files linked to the volume pulldown which doesnt exist in my Viewer anymore.
Server Side AO:
I've implemented all the new LSL commands for the upcomming server side AO changes, they will allow you to replace the animations directly on the server, that means, less lag for everyone, faster reaction times of AOs AND you only need to activate it once (wear it) and then you can just detach it again for the whole login session, right now you have to redo that every login but LL is working on making that stick over logins.
The new commands are:
llSetAnimationOverride
llGetAnimationOverride
llResetAnimationOverride
PERMISSION_OVERRIDE_ANIMATIONS
Snapshots:
enjoy,
Niran
Changelog:
2.1.6
added new llSetAnimationOverride,llGetAnimationOverride and llResetAnimationOverride functions
added new PERMISSION_OVERRIDE_ANIMATIONS permission to keywords.ini
added avatar count to world map region name
added a draw distance slider hover icon that allows you to set the draw distance (small binoculars icon)
fixed RenderResolutionDivisor staying after relog, also fixes background blurring staying active
fixed and implemented some missed Intel HD Card shader compile and rendering fixes
fixed underlined/bold/italic styled texts beeing SLURL links
fixed rightclick land/build not opening the right panel/opening 2 panels at the same time in tools floater
removed the draw distance slider from navbar
removed Navbar Layer 2,3 and 4 options aswell as debugs
removed all Draw Distance slider debugs, there is no need to hide it anymore
removed unused volume pulldown code and files
cleaned up some xml files


















































