The big 3.
Bugs and fixes.
Initially 3.0 was planned to be a huge update with lots of changes in the UI but when i started working on the places window i realized what a huge clusterfuck it is and immediately lost all mood to continue so no massive UI overhaul. I'll progressively update the UI over coming updates as usual instead.
Instead, this update contains mostly fixes and some up to date LL code with the latest release. One thing right away, the media autoplay issue is still not fixed even after several fixes from LL, i won't touch it, i don't care about autoplay media, it is the single most annoying, least interesting and most forgettable feature in any Viewer and i have no idea how to fix it even if i wanted, i'm happy i can find my way through big parts of the rest of the code without my head exploding.
Anyway, fixes include outfit filter having black text on black background, the sidebar and display tab not refreshing when loading a preset and HOPEFULLY the poser not being overridden anymore by certain human mesh heads (god these things only cause issues, i swear. Texture corruption, alpha issues, no mod, overpriced junk ~ i'm looking at that shitpile of 5000L$ for a goddamn head ~ and animations that override even the highest internal animation priority).
Most of my time however was wasted on getting two new buttons working (and making the code look somewhat decent) to move entries in the animator up and down by one row. Hooray for that! No need to add something in between and deleting the old entry, now you can just move it up and down as you see fit.