Another update. Lots of updates. We can't get enough of them.
Finally adds the windlight transition options into the windlight environment settings window.
Changes a few quality options around and caps the object quality (VolumeLOD) to 4 max, sorry but it had to be done.
The missing shadow distance options have been added to the machinima sidebar and i made another pass over some options, SSAO Effect for instance can now be set lower and higher than before, same with Glow Iterations and Width.
I hope to have the friendlist sorting fixed now, tell me if its not.
In this release the old original Screen Space Reflections from Tofu make its comeback, i tossed away all my changes and tweaks to it and only applied the latest ones, see how you like it. It's slower but should look nicer overall (hopefully).
|Old Black Dragon SSR|
|Todu's original SSR|
|Tofu's original SSR + my latest tweaks|
Shadow distance has been tweaked to have roughly the same precision as it had before with 200-400m, this means shadows are more pixelated closeup but are overall sharper on normal every day usage distance.
A few here and there tweaks on the UI to fix a few stuff, mostly tiny offsets and annoying scaling issues that you probably don't care about at all. Viewer UI care... stuff i really care about.