Today i worked some more on the Viewer burst wise, got some things fixed, no release planned however.
I added the new URL tags again allowing us to write in red, green, blue, bold, italic and underline again.
I added the save/load camera position feature again.
I changed the the Texture Preview floater layout, fixed it up and made it use less screen space =D
I changed sound previews to SFX sounds, muting the UI will now still play sounds when you play them locally.
I fixed the color picker for Diffuse textures.
I changed the layout of the Texture Console so it doesnt look all weird and overlapping anymore.
I finally came around to add the double arrow texture for the World Map/Snapshot floater and also fixed the World Map layout aswell as the "For Sale" icon.
I removed the "Press ESC to return to world view" label in Mouselook which is extremly annoying and totally destroys immersion...like a watermark...
That's it for today! Going to play some more Guild Wars 2.