"This is no ordinary darkness, this is ADVANCED darkness."
Still a bugfix update, possibly 1-2 more coming before going back to working on the sidebar again.
Be sure to click the "Gear" icon and hit HD for that sweet sweet quality.
So this update comes with a bunch of debug changes, MU pose chat is now disabled by default, artificial delays after teleport for the sake of precaching are disabled now too and quite a host of debugs have been removed as they serve no purpose anymore.
The Joystick floater has been slightly updated.
Some optimizations in the camera animation code have been done particularly regarding the cinematic camera, mouse smoothing and third person steering mode, they should no longer do slow debug setting calls hopefully improving and stabilizing performance a tiny teeny bitsy more while moving the camera around, you probably wont even notice unless you have nice 60 fps like i do.
The toggle for projector shadows can now be toggled regardless of mod permissions and invert pitch in Mouselook option has been slightly relabeled for better wording.
A bunch of reported bugs have been fixed including, the "Refresh" button in windlight editors not working (in addition they now refresh when reopening them), a crash that occurred when you clicked "Change Selected" without having something selected, the Avatar Mute Settings don't refresh when you change them in preferences and....ohwait that was it.
On request i also added a pitch invert option for third person mouse controls and i added a few first steps to hopefully enable camera rolling with keyboard/mouse controls soon without needing the flycam.
I still got quite a few things planned, Intel GPU warnings, better custom sidebar, camera roll, camera recorder window, possibly some improvements to the complexity window (like actually showing names of other people's attachments), camera offset for mouselook and more optimizations of my own code and stuff in the UI. We'll see.