I didn't expect to get back to working on the Viewer this quick... but if you know me you know that i can't sit still for too long. So before long i downloaded my repository and said fuck it i'm gonna make this update on my windows drive real quick...
Oh well here we are. Bakes-on-Mesh update. Wohooo!
Aside from Bakes-on-Mesh not much stuff has been changed, i only just worked on this update a couple hours the past few days. Mostly working out the "everything-is-not-loading" issue.
BUT
There are some changes that you might find good, such as more optimizations to the selection outlines, they should be a tiny teeny mini bit faster now (probably).
Outside of that there were a few setting changes, a few defaults have been changed, projectors have been disabled (because they eat FPS just for being on... i'm investigating), FXAA has been enabled (why the hell is this even default off?), SSAO and shadow distance settings have been tweaked and SSAO has gotten twice as much smooth iterations now, SSAO should be a lot smoother now but will also behave a bit differently.
I sure hope i got all the bad crashing issues... but we'll see. As always report issues.
By Spiritus |
By Kissmebaby Allen |
By Ella |