For anyone closely following the development either on Discord or watching the blog version number know that there have been 2 updates (4.0.1 and 4.0.2). I just didn't feel like writing something for them because they aren't exactly spectacular to talk about. They are just bugfix updates.
I've been bugsquashing to get the Viewer in a decent shape to... well break it again of course! Now that all the major issues are resolved i think its finally time to get the latest code again (and break absolutely everything i fixed in the process).
Apart from that not much has been done a couple highlights from the bugfix list would be the Poser finally being able to delete presets with special characters, an option to allow stretching the field of view in local snapshots too, the environment editor no longer deleting textures out of presets when you have the permissions, not binding roll or zoom on the controller no longer resulting in those breaking, a long standing issue being resolved with shadow softness at certain angles simply "snapping" to new values making the transition quite harsh and several options not working and warnings being incorrect. I'm sure you'll find a fix or two for your issue too, especially if you had weird things happening like being unable to see the edit arrows or buying/paying items.
As always, report any bugs you see so i can shoot them!
By Emeline Laks |
By Kyosumari |
By Olakota K. Nobre |
By Emeline Laks |